使命召唤19帧数提升方法 cod19帧数怎么提升( 二 )


ParticleQualityLevel:0.0 = "very low" // one of [very low, low, medium, high]
// Particle Resolution quality level
ParticuleResolution:0.0 = "true"
// Enable persistent damage layer
PersistentDamageLayer:0.0 = "true"
// Particle Lighting quality level
PixelPerLightmapTexel:0.0 = "1.000000" // 1.000000 to 256.000000
// Enable half resolution reflection probes
ReflectionProbeHalfResolution:0.0 = "true"
// Reflection probe relighting update stages
ReflectionProbeRelighting:0.0 = "1" // 1 to 4
// SMAA Quality level
SMAAQuality:0.0 = "SMAA_QUALITY_LOW" // one of [SMAA_QUALITY_LOW, SMAA_QUALITY_MEDIUM, SMAA_QUALITY_HIGH, SMAA_QUALITY_ULTRA]
// Screen-space ambient occlusion method
SSAOTechnique:0.0 = "Off" // one of [Off, GTAO, MDAO, GTAO & MDAO]
// Screen-space reflection mode
SSRMode:0.0 = "Off" // one of [Off, Deferred LQ, Deferred HQ]
// Screen Space Shadow quality level
ScreenSpaceShadowQuality:0.0 = "Off" // one of [Off, Low, High]
// Select the shader quality setting
ShaderQuality:0.0 = "Low" // one of [Default, Medium, Low]
// Shadow resolution quality level
ShadowMapResolution:1.0 = "Normal" // one of [Very Low, Low, Normal, High, Extra, Ultra]
// Adjust size of Spot Shadow Cache
SpotShadowCacheSize:0.0 = "0" // 0 to 3
// Quality level of spot shadow
SpotShadowQualityLevel:0.0 = "Low" // one of [Low, Medium, High]
// Static sunshadow moment clipmap resolution
StaticSunshadowClipmapResolution:0.0 = "0" // 0 to 2147483647
// Catmull Clark subpision level
SubpisionLevel:0.0 = "0" // 0 to 8
// Quality level of shadows from the sun at a distance
SunShadowCascade:0.0 = "Normal (2-3 cascades)" // one of [Low (1 cascade), Normal (2-3 cascades)]
// Tessellation quality level
Tessellation:0.0 = "0_Off" // one of [0_Off, 1_Near, 2_All]
// Texture filtering quality level
TextureFilter:0.0 = "TEXTURE_FILTER_ANISO16X" // one of [TEXTURE_FILTER_NEAREST, TEXTURE_FILTER_LINEAR, TEXTURE_FILTER_ANISO2X, TEXTURE_FILTER_ANISO4X, TEXTURE_FILTER_ANISO8X, TEXTURE_FILTER_ANISO16X, TEXTURE_FILTER_CMP]
// Texture quality level, high to low ( higher number means lower resolution )
TextureQuality:0.0 = "3" // 0 to 3
// Ui Quality
【使命召唤19帧数提升方法 cod19帧数怎么提升】UiQuality:0.0 = "1080P" // one of [1080P, 4K, Auto]
// Use large physical textures
VirtualTexturingLargeMemory:0.0 = "false"
// Volumetric quality
VolumetricQuality:0.0 = "QUALITY_LOW" // one of [QUALITY_LOW, QUALITY_MEDIUM, QUALITY_HIGH]
// Select water caustics mode
WaterCausticsMode:0.0 = "Off" // one of [Off, Low Quality, High Quality]
// Select weather grid volumes quality
WeatherGridVolumesQuality:0.0 = "Off" // one of [Ultra, High, Medium, Low, Off]
// World streaming quality option
WorldStreamingQuality:0.0 = "Low" // one of [Low, High]
// XeSS quality
XeSSQuality:0.0 = "Balanced" // one of [Maximum Performance, Balanced, Maximum Quality, Ultra Quality, Custom]

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